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AI Insights · Timothy · July 2022

Top 5 Cat Games Performance in South Africa Q2 2022

Explore the performance trends of the top 5 cat games on a unified platform in South Africa during Q2 2022, including downloads, revenue, and active users.

Top 5 Cat Games Performance in South Africa Q2 2022

In the second quarter of 2022, the top 5 cat games on a unified platform in South Africa demonstrated varied performance trends in weekly downloads, revenue, and active users, according to Sensor Tower data.

My Talking Tom 2 saw its weekly downloads fluctuate, starting at around 14.8K in late March and dipping to approximately 11.0K by early June. However, downloads picked up again, reaching about 13.1K by the end of June. Weekly revenue for the game showed a gradual decline, peaking at $514 in late March and dropping to around $208 by the end of the quarter. The game's weekly active users remained relatively stable, hovering around 170K to 178K throughout the period.

My Talking Tom Friends experienced a slight decrease in weekly downloads initially, from 12.9K in late March to around 8.7K by the end of May. However, downloads surged to approximately 14.9K by the end of June. The game's weekly revenue showed an upward trend, peaking at $470 in early April and maintaining a steady flow around $200 in the latter weeks. Active users saw a gradual increase from about 198K in late March to over 206K by the end of June.

My Talking Angela 2 witnessed a dip in weekly downloads from 13.1K in late March to around 9.3K in mid-May, but rebounded to reach approximately 13.3K by the end of June. Weekly revenue was relatively stable, ranging from $162 to $298 throughout the quarter. The game's active users showed a positive trend, increasing from around 93K in late March to about 103K by the end of June.

My Talking Angela saw its weekly downloads hover around 9K to 11K, with a peak of approximately 11.9K by the end of June. Weekly revenue fluctuated, starting at $475 in late March and varying between $67 and $214 throughout the quarter. The game's active users remained steady, staying between 150K and 160K.

My Talking Tom had weekly downloads ranging from 7.3K to 10.8K, with a peak of around 10.7K by the end of June. Weekly revenue saw minor fluctuations, peaking at $233 in late March and settling around $153 by the end of the quarter. The game's active users remained consistent, ranging from about 85K to 92K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022